Tour - register nowWendy Derjue-Holzer, Harvard Museums of Science & Culture, USA, Jeff Steward, Harvard Art Museums, USA, Kellian Adams, Green Door Labs, USA
This tour requires 15 people to run and is limited to 30.
Please meet at the Conference Hotel Lobby at 9:00 am. The group will take public transportation at 9:15 am. Lunch and transportation costs are included.
10am – 12pm – Harvard Semitic Museum
12pm – 1:30pm – lunch + conversation
1:30pm -3pm – Harvard Museum of Natural History
3pm -5pm – Harvard Art Museums
At the Harvard Semitic Museum, participants will explore a variety of ways the museum supports visitor interaction with archaeological material. We will visit ancient Giza in the time of the pharaohs through augmented reality and 3-d visualization. We will learn how pieces of the throne found in a pyramid in 1925 were digitally reassembled, computer-cut and human-built to create the reproduction on display (see this link for details on the throne). We will consider how scanning and 3-d printing archaeological collection items can be useful for scholars. We will experience a portion of an immersive game experience, “The Curse of Hetepheres,” created to engage novel university audiences. Dr. Peter Der Manuelian and Harvard Semitic Museum staff will host this portion of the day with support for the immersive game from Kellian Adams/Green Door Labs.
Lunch will be hosted in a museum-based classroom with opportunities to chat with various museum staff across the university. In addition to participation in the tour activities, lunch will be open to other university museum staff members to provide an informal chance to meet colleagues across institutions. The extended lunch period will allow informal conversations beyond the immediate scope of the tour sessions (HMSC will cover the cost of catering for Harvard staff members).
At the Harvard Museum of Natural History, participants will sample digital activities created for middle school classrooms including 3-d printed frogs prompting student discussions about adaptations and evolution; compare physical specimens from collections with digital versions created for iDig Bio consortium or CT scans created for the oVert initiative; and marvel at the glass flowers, a 19th century parallel today’s digital and 3-d printed facsimiles. Wendy Derjue-Holzer will coordinate this portion of the experience as well as the overall event.
At the Harvard Art Museums, participants will explore the Materials lab, the lightbox gallery, and the collections at large. The Materials Lab offers teaching and research opportunities with art materials for students and faculty as well as public workshops. The lightbox gallery has hosted short and long term digital projects which are contained in the recently renovated and expanded Harvard Art Museums’ building. Jeff Steward will coordinate this portion of the experience.
Common themes throughout the day include:
- The role of reproduction/digital re-creation in museum practice over 120 years
- Ways to expand the impact of museum objects and learning beyond the museum walls
- How designing for a special sub population, Harvard student audiences, allows us to innovate for other audiences