DemonstrationHosan Kim, CKD Kochon Foundation, South Korea
Pharm inc. is the second GBLG(Game Based Learning Game) developed by the Kochon Memorial Hall. The program is majorly designed for junior high school students, and it is formed to provide immersive educational experience to the participants through the mixture of the digital technologies like portable digital device as navigator and analog elements of the harmony made by 6 play actors.
MeihuaQian, Karen R.Clark(2016), "Game-based Learning and 21st century skills: A review of recent research", Computers in Human Behavior Volume 63
Jonathan P. Rowe, et. al(2017), "Play in the Museum: Design and Development of a Game-Based Learning Exhibit for Informal Science Education", International Journal of Gaming and Computer-Mediated Simulations
Catherine Devine(2015), "The Museum Digital Experience: Considering the Visitor’s Journey." MWA2015: Museums and the Web Asia 2015. Published August 15, 2015. Consulted September 30, 2018.