Saturday, April 06, 2019: 11:00am - 12:30pm
Grand Ballroom
Recent apps – iOS and Android, touch tables, kiosks and bespoke hardware (as distinct from websites including mobile sites) – are critiqued by an expert panel of peer reviewers including Vicki Portway (NASM, USA), Robin White Owen (MediaCombo, USA), Ariel Schwartz (Philadelphia Museum of Art, USA), and Sandy Goldberg (SGScripts, USA) under the leadership of Bruce Wyman (USD Design | MACH Consulting, USA). Everyone learns from the process and takes away tips that can be applied to other apps.
Chair: Bruce WymanCrowdsourcing Knowledge: Interactive Learning with Mapping Historic Skies
- Jessica BrodeFrank, University of London, USA, Samantha Blickhan, Zooniverse, USA
The Adler Planetarium is currently working on a collaboration between our collections and our Zooniverse/citizen-science teams to create our first attempt at an in-exhibit interactive to utilize crowdsourcing efforts. The hope is to use an interactive in our new "Night Sky" exhibit to allow our guests to identify and sort throughout 4,000 constellation maps to create a database of what each constellation has looked like throughout time and cultures. As we begin testing how to bring this sort of experience out of the Zooniverse website and into the galleries, we need help from our MW colleagues on how to evaluate our beta program and test out what guests might really want from a crowdsourcing interactive.
Crit of the Parks Canada National App
- Valérie Chartrand, Parks Canada, Canada
The Parks Canada Mobile App helps visitors plan their trip and enjoy their visit with fun and interactive content. The mobile app has detailed information on Parks Canada places, how to prepare for a visit, interactive maps to help plan a trip and fun photo features.
The Lubbock Lake Landmark Mobile App - App Crit
- Megan Reel, Museum of Texas Tech University, USA, Jessica Stepp, Museum of Texas Tech University, USA
The Lubbock Lake Landmark, an archaeological and natural history preserve/small museum, released an initial version of an iOS app in November 2018, that seeks to improve how it serves the needs of its visitors and enhance a small exhibit space. The new app featured wildlife guides, an interactive map, augmented reality (AR) models of collections items the users can view at home, and expanded gallery content specifically through the use of AR and additional audio content.
Yale Center for British Art App
- Anna Bozzuto, Yale Center for British Art, USA
The Yale Center for British Art mobile app offers users an in-depth guide to select works in the Center’s collection as well as detailed information about its landmark building, designed by Louis I. Kahn. The YCBA app features an interactive map, audio tours, and a digital calendar of events. The YCBA app publicly launched on January 25th, 2019 and was created in collaboration with the Yale University Art Gallery, which also has released an app for its collection and building. Both software platforms were developed by Cuseum.